SAI A former acquaintance from Yako's home world. They were formerly on opposing sides, but seemed to reach an understanding at the time of his death. Now that he's alive and well again here in the school, their dynamic takes yet another turn.
SOUJI OKITA A man out of time, and in some manner of emotional turmoil. Yako approached him and struck up a conversation in hopes of alleviating some of that. Surprisingly, she succeeded. He likes children, and children's games.
TOHRU ADACHI One of Yako's classmates, a man well out of his teens and resentful of being corralled back into high school. He's a former police officer and discussed the possible implications of their abduction with Yako.
Is there anything you particularly like about how I play Yako? Is there anything I need to work on, or change? General constructive criticism is accepted gratefully, but please explain how I can improve if you can.